About me
I’m a Staff Software Engineer on Pixar’s RenderMan team, working on RenderMan XPU, Pixar’s next-generation CPU+GPU renderer for animation and VFX. Before Pixar, I was Lead GPU Engineer at Next Limit Technologies working on Maxwell Render. I hold M.Sc. and Ph.D. degrees in computer science, and my film credits include all Pixar films since Toy Story 4.