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July 19| Los Angeles, California
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Note: The schedule is subject to change.

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Please note that the BoFs on Monday, July 20, are held in-person during SIGGRAPH. Attendees must register through the SIGGRAPH website as ’Full Conference’ or ’Experience’ attendees.

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Sunday July 19, 2026 4:15pm - 4:25pm PDT
In this presentation we will talk about the cross Lucasfilm/Pixar collaboration to bring arbitrary MaterialX BSDF networks to RenderMan XPU. We'll highlight the approach we took to allow the same source code to run seamlessly on CPU and GPUs -- opening the door to MaterialX Standard Surface and OpenPBR. We will use a new asset we will make available to the community as the basis for our talk.
Presenters
avatar for Francisco Gonzalez

Francisco Gonzalez

Staff Software Engineer, Pixar Animation Studios
I’m a Staff Software Engineer on Pixar’s RenderMan team, working on RenderMan XPU, Pixar’s next-generation CPU+GPU renderer for animation and VFX. Before Pixar, I was Lead GPU Engineer at Next Limit Technologies working on Maxwell Render. I hold M.Sc. and Ph.D. degrees in computer... Read More →
Sunday July 19, 2026 4:15pm - 4:25pm PDT
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