Loading…
July 19| Los Angeles, California
View More Details & Registration
Note: The schedule is subject to change.

The Sched app allows you to build your schedule but is not a substitute for your event registration. You must be registered for Open Source Days 2026 to participate in the sessions. If you have not registered but would like to join us, please go to the event registration page to purchase a registration.

Please note that the BoFs on Monday, July 20, are held in-person during SIGGRAPH. Attendees must register through the SIGGRAPH website as ’Full Conference’ or ’Experience’ attendees.

This schedule is automatically displayed in Pacific Daylight Time. To view the schedule in your preferred time zone, please select from the drop-down menu located at the bottom of the menu to the right.


Sunday July 19, 2026 2:40pm - 2:50pm PDT
Unreal Engine 5.8 introduces the new Tiled Mipmap Video format, which delivers high-performance in-engine video playback with tiled streaming, smooth scrubbing, HDR support, and efficient compression, reducing the storage and bandwidth demands of high-resolution EXR workflows for ICVFX and live event production.

TMV is an extension to the OpenAPV codec and this talk details Epic Games' work to design and build the feature as well as its collaboration with the Academy Software Foundation to contribute it to the open source community.
Presenters
avatar for Ryan Mayeda

Ryan Mayeda

Lead Technical Product Manager, Virtual Production, Epic Games
Ryan Mayeda is a Lead Technical Product Manager at Epic Games. He focuses primarily on Virtual Production tools in Unreal Engine for the Film/TV industry such as In-Camera VFX, nDisplay, Movie Render Graph, Composure, and many more.
Sunday July 19, 2026 2:40pm - 2:50pm PDT
Meeting Room

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Share Modal

Share this link via

Or copy link