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July 19| Los Angeles, California
View More Details & Registration
Note: The schedule is subject to change.

The Sched app allows you to build your schedule but is not a substitute for your event registration. You must be registered for Open Source Days 2026 to participate in the sessions. If you have not registered but would like to join us, please go to the event registration page to purchase a registration.

Please note that the BoFs on Monday, July 20, are held in-person during SIGGRAPH. Attendees must register through the SIGGRAPH website as ’Full Conference’ or ’Experience’ attendees.

This schedule is automatically displayed in Pacific Daylight Time. To view the schedule in your preferred time zone, please select from the drop-down menu located at the bottom of the menu to the right.


avatar for Bill Baggelaar

Bill Baggelaar

Rocketfrog Consulting
Entertainment Technology Leader
avatar for Dan Bailey

Dan Bailey

ILM
Senior Staff Software Engineer
avatar for Bill Ballew

Bill Ballew

Dreamworks
CTO
avatar for Rebecca Bever

Rebecca Bever

Walt Disney Animation Studios
Director of Production Technology
avatar for Guillaume Brossard

Guillaume Brossard

Autodesk
Director of Engineering
avatar for Martin Davies

Martin Davies

LAIKA
VFX Pipeline Manager
avatar for Collin Dutter

Collin Dutter

Griptape by Foundry
Software Engineer
SD

Scott Dyer

Academy of Motion Pictures Arts and Sciences
Senior Imaging Engineer
avatar for Scott Geffert

Scott Geffert

The Metropolitan Museum of Art
General Manager, Imaging
avatar for Francisco Gonzalez

Francisco Gonzalez

Pixar
Senior Software Engineer
avatar for Tomohiro Hasegawa

Tomohiro Hasegawa

Imagica Entertainment Media Services, Inc.
Color Imaging Engineer
avatar for Sebastian Herholz

Sebastian Herholz

Blender
Senior Developer and Researcher
avatar for Adrien Herubel

Adrien Herubel

Autodesk
Director, Software Engineering
avatar for Julien Hery

Julien Hery

Rodeo FX
VFX Supervisor at Rodeo FX
avatar for Jay Holben

Jay Holben

Adakin Productions
Independent Director & Producer
avatar for Gary Keller

Gary Keller

Digital Camera Systems - DCS
General Manager
avatar for Anders Langlands

Anders Langlands

NVIDIA
Director, Omniverse Rendering
JL

Jon Lanz

DREAMWORKS ANIMATION
Sr. Software Engineer
avatar for Cottalango Leon

Cottalango Leon

Sony Pictures Imageworks
Software Architect
avatar for Aaron Luk

Aaron Luk

NVIDIA
Director of Product Management
avatar for Ryan Mayeda

Ryan Mayeda

Epic Games
Lead Technical Product Manager, Virtual Production
avatar for David Morin

David Morin

Academy Software Foundation
Executive Director
avatar for Ken Museth

Ken Museth

NVIDIA
Sr Director of the High-Fidelity Physics Research
avatar for Randy Packer

Randy Packer

DreamWorks Animation
Sr. Manager, Production Software
avatar for Carol Payne

Carol Payne

Wizard
Founding Color Science Lead
avatar for Nick Porcino

Nick Porcino

Pixar Animation Studios
Sr. Software Engineer, Tools: Story & Editorial
avatar for Arturo Morales Rangel

Arturo Morales Rangel

Binary Core LLC
Founder
ER

Eric Reinecke

Netflix
Sr. Software Engineer, Video Engineering
avatar for Paolo Selva

Paolo Selva

880 Productions NZ
Principal Engineer
avatar for Francesco Siddi

Francesco Siddi

Blender
CEO
avatar for Jonathan Stone

Jonathan Stone

Lucasfilm ADG
Lead Rendering Engineer, Materials and Shading
avatar for Erik Strauss

Erik Strauss

Sohonet
Chief Product Officer
MS

Masuo Suzuki

NVIDIA
Software Engineer
CT

Cameron Target

Walt Disney Studios
VFX Coordinator
KT

Kimball Thurston

Wētā FX
Chief Technology Officer
avatar for Ted Waine

Ted Waine

DNEG
Expert Software Developer
avatar for Doug Walker

Doug Walker

Autodesk
Tech Lead
avatar for Sean Wallitsch

Sean Wallitsch

Amazon Web Services
Solutions Architect
avatar for Will Wira

Will Wira

Walt Disney Animation Studios
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